Final Masters Proyect for Art & Visual Design, U-TAD. Developed for Android devices with Unreal Engine 4.
My resposibilities:
-Communicating with programmers and game designers.
-Coordinating a team of five artists.
-Creating and managing asset lists with deadlines.
-Modeling, texturing props (some rigging and animations).
-Implementing most of the art into Unreal Engine 4.
-Adjusting Blueprints.
-Creation of most VFX and particle systems in the game.
-Implementing environment props and lighting for game levels.
-Updating gameplay videos & bug reporting.
TwoDimensions Teaser